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Crime, Robberies & Escalation

Robbery rules, killing rules, cop interaction, and how to avoid RDM/VDM while still being dangerous.

Robberies are not Kill-On-Sight
  • A gun to someone’s head doesn’t automatically give you the right to kill them.
  • If the victim complies during a robbery, they may not be harmed.
  • If they fight back, refuse, or escalate, they can be harmed (within reason).
Random Robbing is not allowed
  • You need a valid RP reason to rob someone (e.g., they’re lippy / conflict exists).
  • Use common sense: avoid robbing people in broad daylight around crowds.
  • Create roleplay build-up: don’t sprint up and instantly demand money with no scene.
RDM / VDM — the fastest way to get banned
  • RDM is killing with no valid reason or without meaningful RP build-up.
  • VDM is using your vehicle as a weapon or ramming for no reason and not RP’ing it.
  • If it feels like you’re skipping the story and going straight to violence, you’re probably doing it wrong.
The 30-Minute Rule (Anti Spam)
  • After killing/robbing/torturing in an active beef, wait 30 minutes before doing it again to the same parties.
  • Official gang wars reduce this timer to 15 minutes.
  • The goal is preventing constant “pillbox simulator” and giving people time to actually play.
End of Life & New Life
  • Once you’ve been killed and revived/respawned, do not return to the scene if it’s still active.
  • If you self-revive (hold E), you forget the last 30 minutes of the previous scene.
  • If EMS revives you, you may retain memory per your rules wording.